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AI Insights · Timothy · July 2024

Top 5 Sandbox-like Games Performance in Latin America Q2 2024

In Q2 2024, sandbox-like games in Latin America saw varying trends in downloads, revenue, and active users, with notable performances from [Roblox](https://app.sensortower.com/overview/55d3a1a802ac64350a000d6e?country=US) and [Minecraft](https://app.sensortower.com/overview/55c5020a02ac64f9c0001f62?country=US).

Top 5 Sandbox-like Games Performance in Latin America Q2 2024

In the second quarter of 2024, the top sandbox-like games in Latin America exhibited interesting trends across downloads, revenue, and active users. This performance data is sourced from Sensor Tower, where more detailed insights can be found.

Roblox saw a notable increase in both revenue and downloads. Revenue peaked at approximately $1.1M in the final week of June, while downloads reached around 1.4M in the same period. Weekly active users also showed a steady rise, starting from 44.8M in early April and climbing to nearly 48.8M by the end of June.

Minecraft demonstrated consistent growth in revenue, peaking at approximately $291K in the last week of June. Downloads showed a similar upward trend, reaching nearly 298K in the same week. The number of weekly active users grew from around 3.7M in early April to nearly 4.7M by the end of the quarter.

PK XD: Fun, friends & games experienced fluctuations in revenue and downloads. Revenue peaked at around $36K in the last week of June, while downloads saw a high of approximately 297K in late April. The weekly active users varied, peaking at about 2.8M at the end of April and then stabilizing around 2.4M by the end of June.

IMVU: 3D Avatar Creator & Chat had a relatively stable performance with minor fluctuations. Revenue hovered around $27K to $28K throughout the quarter. Downloads spiked to nearly 44K in the first week of April but then fluctuated, ending with around 28K in late June. Weekly active users showed a slight decline from 373K to 321K over the quarter.

One State RP・Life Simulator saw a significant increase in revenue, peaking at approximately $21K in the final week of June. Downloads showed a similar trend, reaching about 17K in the same period. Weekly active users steadily increased from around 159K in early April to nearly 201K by the end of June.

These trends highlight the diverse performance of sandbox-like games in Latin America, reflecting varying user engagement and monetization success. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024